Wine of Sicily & One Card Microgame Pack (Print & Play)
A downloadable game
Physical version of all these games available via Drivethrucards (soon)!
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Wine of Sicily: 2-6 Players | 5-10 minutes | Complexity: Extremely Light
Wine of Sicily is a battle of wits for 2-6 players, distilled down to one single card. The card represents a goblet of wine. Its reverse side has two orientations: Poisoned and Unpoisoned. Each round, the Sommelier takes the Goblet and chooses whether or not to Poison it by rotating it to the associated orientation, then hands it to another player face-down. That player can choose to Drink from the Goblet, or peek at the card and Pass it to another player, who then chooses between the two options, but watch out: If all other players Pass, the Sommelier must drink from the Goblet themself!
If you drink poisoned wine twice, you are eliminated from the game. You win the game if you drink unpoisoned wine twice or all other players have been eliminated. Will you leave the goblet unpoisoned knowing that no one else will want to drink from it? Or will you poison it, knowing that someone else will know that you know that no one else will want to drink from it and thus will want to drink from it?
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Penny Sumo: 2 Players | 5-15 minutes | Complexity: Light
Penny Sumo is an abstract game with blind bid combat for 2 players. When a piece would move onto a space with an opposing piece, both players secretly pick some number of currency to bid, and reveal. The loser's piece is pushed back a number of spaces equal to the difference in the bid currency. Get two of your pieces to the opponent's home row or knock out 4 of the opponent's pieces to win.
Cointown Mafia: 6-10 Players | 5-10 minutes | Complexity: Extremely Light
Cointown Mafia is a social deduction game for 6-10 players, where a Detective and some number of Witnesses attempt to catch the Mafioso. During the Night Phase, players will be assigned their roles and will gain access to various nuggets of information. During this Night Phase, Mafioso will have the opportunity to silence players. When a player is silenced, they are not able to speak but is allowed to communicate non-verbally via gesturing. During the Day Phase, players have a few minutes to discuss all the information they gained and piece them together. If the Detective can catch all Mafioso before time runs out, they and the Witnesses win. Otherwise, the Mafioso win.
The Good The Bad The Coin: 3-5 Players | 5-10 minutes | Complexity: Extremely Light
The Good, The Bad, The Coin is a fast-paced bluffing game for 3-5 greedy gunslingers. You are an actor in a Mexican standoff, fighting over a pile of gold. Each round, players will Shoot each other or attempt to Duck out of the line of fire. When at least one player is knocked out, the gold rush begins: the first player to reach the treasure gets to run away with it and win!
Status | Released |
Category | Physical game |
Author | drunkcrunkfranken |
Genre | Card Game, Strategy |
Tags | Board Game, Multiplayer, party-game, Print & Play, social-deduction, Tabletop |
Average session | A few minutes |
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